Stripe Mapping is a 9 x 12 inch 32 page booklet exploring the various ways stripes can be mapped onto virtual environments. Specifically, I was interested in mapping stripes both linearly and spherically, and how doing so can make an object either come forward or sink into the background.

All spreads are images of 3D environments I built and rendered in Cinema 4D, shown below is a selection of these spreads.

Cinema 4D
Indesign
Photoshop